Goto

Collaborating Authors

 distributional rl algorithm


Near-Minimax-Optimal Distributional Reinforcement Learning with a Generative Model

Neural Information Processing Systems

We propose a new algorithm for model-based distributional reinforcement learning (RL), and prove that it is minimax-optimal for approximating return distributions in the generative model regime (up to logarithmic factors), the first result of this kind for any distributional RL algorithm. Our analysis also provides new theoretical perspectives on categorical approaches to distributional RL, as well as introducing a new distributional Bellman equation, the stochastic categorical CDF Bellman equation, which we expect to be of independent interest. Finally, we provide an experimental study comparing a variety of model-based distributional RL algorithms, with several key takeaways for practitioners.




Near-Minimax-Optimal Distributional Reinforcement Learning with a Generative Model

Neural Information Processing Systems

We propose a new algorithm for model-based distributional reinforcement learning (RL), and prove that it is minimax-optimal for approximating return distributions in the generative model regime (up to logarithmic factors), the first result of this kind for any distributional RL algorithm. Our analysis also provides new theoretical perspectives on categorical approaches to distributional RL, as well as introducing a new distributional Bellman equation, the stochastic categorical CDF Bellman equation, which we expect to be of independent interest. Finally, we provide an experimental study comparing a variety of model-based distributional RL algorithms, with several key takeaways for practitioners.


Offline and Distributional Reinforcement Learning for Radio Resource Management

Eldeeb, Eslam, Alves, Hirley

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has proved to have a promising role in future intelligent wireless networks. Online RL has been adopted for radio resource management (RRM), taking over traditional schemes. However, due to its reliance on online interaction with the environment, its role becomes limited in practical, real-world problems where online interaction is not feasible. In addition, traditional RL stands short in front of the uncertainties and risks in real-world stochastic environments. In this manner, we propose an offline and distributional RL scheme for the RRM problem, enabling offline training using a static dataset without any interaction with the environment and considering the sources of uncertainties using the distributions of the return. Simulation results demonstrate that the proposed scheme outperforms conventional resource management models. In addition, it is the only scheme that surpasses online RL and achieves a $16 \%$ gain over online RL.


Exploring the Training Robustness of Distributional Reinforcement Learning against Noisy State Observations

Sun, Ke, Zhao, Yingnan, Jui, Shangling, Kong, Linglong

arXiv.org Artificial Intelligence

In real scenarios, state observations that an agent observes may contain measurement errors or adversarial noises, misleading the agent to take suboptimal actions or even collapse while training. In this paper, we study the training robustness of distributional Reinforcement Learning (RL), a class of state-of-the-art methods that estimate the whole distribution, as opposed to only the expectation, of the total return. Firstly, we validate the contraction of distributional Bellman operators in the State-Noisy Markov Decision Process (SN-MDP), a typical tabular case that incorporates both random and adversarial state observation noises. In the noisy setting with function approximation, we then analyze the vulnerability of least squared loss in expectation-based RL with either linear or nonlinear function approximation. By contrast, we theoretically characterize the bounded gradient norm of distributional RL loss based on the categorical parameterization equipped with the KL divergence. The resulting stable gradients while the optimization in distributional RL accounts for its better training robustness against state observation noises. Finally, extensive experiments on the suite of environments verified that distributional RL is less vulnerable against both random and adversarial noisy state observations compared with its expectation-based counterpart.


Risk-Sensitive Policy with Distributional Reinforcement Learning

Théate, Thibaut, Ernst, Damien

arXiv.org Artificial Intelligence

Classical reinforcement learning (RL) techniques are generally concerned with the design of decision-making policies driven by the maximisation of the expected outcome. Nevertheless, this approach does not take into consideration the potential risk associated with the actions taken, which may be critical in certain applications. To address that issue, the present research work introduces a novel methodology based on distributional RL to derive sequential decision-making policies that are sensitive to the risk, the latter being modelled by the tail of the return probability distribution. The core idea is to replace the $Q$ function generally standing at the core of learning schemes in RL by another function taking into account both the expected return and the risk. Named the risk-based utility function $U$, it can be extracted from the random return distribution $Z$ naturally learnt by any distributional RL algorithm. This enables to span the complete potential trade-off between risk minimisation and expected return maximisation, in contrast to fully risk-averse methodologies. Fundamentally, this research yields a truly practical and accessible solution for learning risk-sensitive policies with minimal modification to the distributional RL algorithm, and with an emphasis on the interpretability of the resulting decision-making process.


How Does Value Distribution in Distributional Reinforcement Learning Help Optimization?

Sun, Ke, Jiang, Bei, Kong, Linglong

arXiv.org Artificial Intelligence

We consider the problem of learning a set of probability distributions from the Bellman dynamics in distributional reinforcement learning~(RL) that learns the whole return distribution compared with only its expectation in classical RL. Despite its success to obtain superior performance, we still have a poor understanding of how the value distribution in distributional RL works. In this study, we analyze the optimization benefits of distributional RL by leverage of additional value distribution information over classical RL in the Neural Fitted Z-Iteration~(Neural FZI) framework. To begin with, we demonstrate that the distribution loss of distributional RL has desirable smoothness characteristics and hence enjoys stable gradients, which is in line with its tendency to promote optimization stability. Furthermore, the acceleration effect of distributional RL is revealed by decomposing the return distribution. It turns out that distributional RL can perform favorably if the value distribution approximation is appropriate, measured by the variance of gradient estimates in each environment for any specific distributional RL algorithm. Rigorous experiments validate the stable optimization behaviors of distributional RL, contributing to its acceleration effects compared to classical RL. The findings of our research illuminate how the value distribution in distributional RL algorithms helps the optimization.


Distributional Reinforcement Learning with Unconstrained Monotonic Neural Networks

Théate, Thibaut, Wehenkel, Antoine, Bolland, Adrien, Louppe, Gilles, Ernst, Damien

arXiv.org Artificial Intelligence

A distributional RL algorithm may be characterised by two main components, namely the representation and parameterisation of the distribution and the probability metric defining the loss. This research considers the unconstrained monotonic neural network (UMNN) architecture, a universal approximator of continuous monotonic functions which is particularly well suited for modelling different representations of a distribution (PDF, CDF, quantile function). This property enables the decoupling of the effect of the function approximator class from that of the probability metric. The paper firstly introduces a methodology for learning different representations of the random return distribution. Secondly, a novel distributional RL algorithm named unconstrained monotonic deep Q-network (UMDQN) is presented. Lastly, in light of this new algorithm, an empirical comparison is performed between three probability quasimetrics, namely the Kullback-Leibler divergence, Cramer distance and Wasserstein distance. The results call for a reconsideration of all probability metrics in distributional RL, which contrasts with the dominance of the Wasserstein distance in recent publications.


Fully Parameterized Quantile Function for Distributional Reinforcement Learning

Yang, Derek, Zhao, Li, Lin, Zichuan, Qin, Tao, Bian, Jiang, Liu, Tieyan

arXiv.org Artificial Intelligence

Distributional Reinforcement Learning (RL) differs from traditional RL in that, rather than the expectation of total returns, it estimates distributions and has achieved state-of-the-art performance on Atari Games. The key challenge in practical distributional RL algorithms lies in how to parameterize estimated distributions so as to better approximate the true continuous distribution. Existing distributional RL algorithms parameterize either the probability side or the return value side of the distribution function, leaving the other side uniformly fixed as in C51, QR-DQN or randomly sampled as in IQN. In this paper, we propose fully parameterized quantile function that parameterizes both the quantile fraction axis (i.e., the x-axis) and the value axis (i.e., y-axis) for distributional RL. Our algorithm contains a fraction proposal network that generates a discrete set of quantile fractions and a quantile value network that gives corresponding quantile values. The two networks are jointly trained to find the best approximation of the true distribution. Experiments on 55 Atari Games show that our algorithm significantly outperforms existing distributional RL algorithms and creates a new record for the Atari Learning Environment for non-distributed agents.